symbolstream not found解决 for architecture i386 怎么解决

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/etc/nginx/nginx.conf.##在使用xcode运行cocos2d-x应用的时候发现出了这样的错误:
& /Users/sjbwybls/Library/Developer/Xcode/DerivedData/MyGame-arludletzetwkseytsepwlnpmgtv/Build/Products/Debug-iphonesimulator/MyGame.app/MyGame
& normal i386
cd /Users/sjbwybls/cocos2d-x-2.1.4/projects/MyGame/proj.ios
setenv IPHONEOS_DEPLOYMENT_TARGET 4.0
setenv PATH "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
& -arch i386 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk
& -L/Users/sjbwybls/Library/Developer/Xcode/DerivedData/MyGame-arludletzetwkseytsepwlnpmgtv/Build/Products/Debug-iphonesimulator
& -L/Users/sjbwybls/cocos2d-x-2.1.4/projects/MyGame/proj.ios/../../../cocos2dx/platform/third_party/ios/libraries
& -L/Users/sjbwybls/cocos2d-x-2.1.4/projects/MyGame/proj.ios/../../../external/libwebsockets/ios/lib -F/Users/sjbwybls/Library/Developer/Xcode/DerivedData/MyGame-arludletzetwkseytsepwlnpmgtv/Build/Products/Debug-iphonesimulator
& -filelist /Users/sjbwybls/Library/Developer/Xcode/DerivedData/MyGame-arludletzetwkseytsepwlnpmgtv/Build/Intermediates/MyGame.build/Debug-iphonesimulator/MyGame.build/Objects-normal/i386/MyGame.LinkFileList
& -Xlinker -objc_abi_version -Xlinker 2 -Xlinker -no_implicit_dylibs -fobjc-link-runtime -mios-simulator-version-min=4.0 /Users/sjbwybls/Library/Developer/Xcode/DerivedData/MyGame-arludletzetwkseytsepwlnpmgtv/Build/Products/Debug-iphonesimulator/libcocos2dx.a
& -lcurl -framework Foundation -framework UIKit -framework CoreGraphics -framework OpenGLES -lxml2 -lz -framework QuartzCore -framework OpenAL -framework AVFoundation -framework AudioToolbox -lwebsockets -o /Users/sjbwybls/Library/Developer/Xcode/DerivedData/MyGame-arludletzetwkseytsepwlnpmgtv/Build/Products/Debug-iphonesimulator/MyGame.app/MyGame
& Undefined symbols for architecture i386:
& "BaseLayer::setBackgroundImage(char const*)", referenced from:
Welcome::init() in Welcome.o
Welcome::setupViews() in Welcome.o
Welcome::create() in Welcome.o
Loading::init() in Loading.o
Loading::setupViews() in Loading.o
Loading::create() in Loading.o
Option::init() in Option.o
"BaseLayer::init()", referenced from:
Welcome::init() in Welcome.o
Welcome::create() in Welcome.o
Loading::init() in Loading.o
Loading::create() in Loading.o
Option::init() in Option.o
Option::create() in Option.o
Board::init() in Board.o
"BaseLayer::BaseLayer()", referenced from:
Welcome::Welcome() in Welcome.o
Welcome::Welcome() in Welcome.o
Welcome::create() in Welcome.o
Loading::Loading() in Loading.o
Loading::Loading() in Loading.o
Loading::create() in Loading.o
Option::Option() in Option.o
"BaseLayer::~BaseLayer()", referenced from:
Welcome::~Welcome() in Welcome.o
Welcome::~Welcome() in Welcome.o
non-virtual thunk to Welcome::~Welcome() in Welcome.o
Welcome::~Welcome() in Welcome.o
non-virtual thunk to Welcome::~Welcome() in Welcome.o
Loading::~Loading() in Loading.o
Loading::~Loading() in Loading.o
"typeinfo for BaseLayer", referenced from:
typeinfo for Welcome in Welcome.o
typeinfo for Loading in Loading.o
typeinfo for Option in Option.o
typeinfo for Board in Board.o
typeinfo for Game in Game.o
typeinfo for Score in Score.o
typeinfo for About in About.o
& & ld: symbol(s) not found for architecture i386
& clang: error: linker command failed with exit code 1 (use -v to see
& invocation)
##搞了一阵之后,才发现原来xcode是有一个很严格的引用规定的,也是C++的编译规则,每一个编译的文件都必须在命令行里面,而我只是因为有一个BaseLayer.h(和.cpp)没有添加引用。
##特此记录
& 开源中国(OSChina.NET) |
开源中国社区(OSChina.net)是工信部
指定的官方社区IOS常见错误分析解决(一直更新) 你值得收藏-综合贴
-来自收藏总结 综合了好多的常见错误
1:clang failed with exit code 254
一:检测代码中 是否 有 NSLog 打印了 返回 void 的值.
2:Verify exit code of build task with internal identifier 'CopyPNGFile 123.png'
一:将出错的png,用PhotoShZ"/kf/ware/vc/" target="_blank" class="keylink">vcNbY0MLXqru70ru0ziwgIMjnuftQaG90b1Nob3C08rK7v6osuMS689e6zqpKcGcgytTK1C4g16q7u8qxLMfryrnTwyA6PHN0cm9uZz605rSizqpXZWK78snosbjL+cq508O1xCYjMjY2ODQ7yr08L3N0cm9uZz4mIzI2Njg0O8q916q7u7PJPHN0cm9uZz4gUE5HLTI0PC9zdHJvbmc+1eLR+bXEzbzGrLTz0KGxyL3Pus/KyjwvcD4KPHA+Cjxicj4KPC9wPgo8cD4KPHN0cm9uZz4zOjwvc3Ryb25nPjwvcD4KPHA+CjxpbWcgc3JjPQ=="/uploadfile/421.png" alt="\">
一:确定静态库中是否有自定义的类文件,如果一个也没有,就会出现这种错误,这也是为什么新建的静态库都包含一个默认的类.
_OBJC_CLASS_$_UIMainKpiXML", referenced from:
1:检测类文件是否已经指定了Project Target
2:检测类文件是否在Bulid Phases 中的 Compile
Source 是否包含了这个类文件
以上两步都检查完成以后,如果编译还报错误,请尝试彻底关闭XCode
再次编译试试.
5: for architecture armv7s
以下摘自: /questions//what-is-the-difference-between-arm7-and-arm7s
Yes you are right about armv7s is about the iPhone 5. Here some summary info I found on the web:
ARMv6 ISA (used by the ARM11 core in the iPhone 2G and iPhone 3G)ARMv7 (used by modern ARM cores, iPhone 3GS, iPhone 4 and 4S)ARMv7s (new A6 SoC for iPhone 5).
注:错误含义表示 指定的framework 不支持对 armv7s 的支持, 也就不支持搭载A6处理器的iPhone 5.
如果在编译framework或者静态库的工程中依旧编译时,可能是以下设置导致,设置为NO即可
6: Local declaration of "' hides instance variable
1:私有变量与属性变量同名所致
7:Instance variable '' accessed in class method
1:在静态方法不能使用到类的属性变量,否则就报上面的错误
8:ld: symbol(s) not found for architecture i386
1:里面意思说:"_stroyboard" 这个属性在目标类中 根本就没声明!
那就声明一下咯? 注:XCode4.5 会默认声明了,但是只是针对自定义类,系统类还没有. 所以,小心
9:PerformSelector may cause a leak because its selector is unknown
通过如下代码解决产生的编译器警告
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Warc-performSelector-leaks"
[self performSelector:nextView];
#pragma clang diagnostic pop
来源:(http://www.ooso.net/archives/620)
10:unable to open executable
1:检测同一个静态库或工程中是否有两个或以上的想同类文件存在
2:删除模拟器中的应用,删除DerivedData文件夹 重新启动XCode.
11: Property's synthesized getter follows Cocoa naming convention for returning 'owned' objects
不要在头文件声明变量命名是以new copy开头
参考:http://kongbei888./blog/static//
12:ld: file not found:
1:指向的静态库没有找到
14: _utf8_countTrailBytes
add library libicucore.dylib
15:Stray "@"
in program
工程使用的编译器版本过低所致. 修改编译器版本至最新版本,如下图:
参考:/questions//stray-in-program-with-nsdictionary-definition
16.解决真机调试iPad
Air设备时的错误:architecture not supported的办法
1.将Build Settings 中Architectures ――> Valid Architectures的arm64删掉,只留armv7、armv7s
2.同上,将Architectures ――>Architectures改为 $(ARHS_STANDARD)armv7,armv7s
3.把Build Active Architecture Only 改为NO
4.编译即可
17.编译时出现:Not supported ARM architecture
解决办法:在./configure
时加入 -D__ARM_ARCH_5TEJ__
另外一篇:Android常见错误分析
18.Couldn"t register xxx.xx.xx with the bootstrap server. Error: unknown error code.
This generally means that another instance of this process was already running or is hung in the debugger.
每个在xcode下用ios模拟器做开发的开发者都应该会遇到过上面所示的错误,目前找到最行之有效的解决办法是重启手机。不行了也顺便把电脑重启下。 建议以后记得stop就行了 不要正运行着就直接卸载了程序
不知道各位有什么好的办法分享下。或者是否知道造成这种情况的原因。
本文一直更新希望大家踊跃回复自己知道的常见error
来参与本文的更新^_^
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文章 - 0&评论 - 2&trackbacks - 0
一,libxml/HTMLparser.h file not find
第一种方法:
点击左边项目的根目录,再点击右边的Build Settings,手工输入文字:&Header search
paths&,然后单击(或双击,点击弹出面板下面的&+&号进行添加)&Header search paths
&右边的空白处,输入:/usr/include/libxml2
第二种方法:
点击左边项目的根目录,再点击右边的Build Settings,手工输入文字:&Header search
paths&,然后单击(或双击,点击弹出面板下面的&+&号进行添加)& Header search paths
&右边的空白处,输入:${SDK_DIR}/usr/include/libxml2
二,总是找不到协议:
第一种方法:没有引入该协议,引入该协议
第二种方法:重复引入该协议,重复引入的地方删除
三,启动画面不显示
1&,图片大小尺寸必须符合规定,把所有的图片导入工程中
2&,进入工程Images.xcassets文件夹,把图片拖入对应的AppIcon,LaungchImage
四,ld: library not found for -lcryptoclang: error: linker command failed with exit code 1 (use -v to see invocation)第一种方法:库crypto没有添加进Link Binary With Libraries,添加进去就OK了第二种方法:库crypto已经添加进Link Binary With Libraries,把crypto删除再重新添加进去就OK了
&五,Unsupported compiler 'pilers.llvmgcc42' selected for architecture 'armv7'& Xcode 5
Change your compiler for C/C++/ObjectiveC Go to Build Settings-&Build OPtions-&compiler for C/C++/ObjectiveC; select Default(Apple LLVM5.0)
升级了xcode之后,支持iOS6和iPhone5,不过Build项目的时候,出现了标题所示错误提示信息。
原因是引用的第三方库导致了这个链接错误。
解决办法有三个,随便哪种都能解决:
1.升级涉及到的.a文件
2.在target的Build Settings里面,将Build Active Architecture Only改成YES&& (I choose this)
3.在target的Build Settings里面,找到Valid Architectures,删除其中的armv7s
所以还是觉得,如果是开源库,直接把源代码包含进项目比较靠谱。
&七,使用第三方插件时,出现contentoffset下移20像素的情况:
解决方案:在使用第三方控件的viewcontroller的viewDidLoad方法中添加下面的代码即可
if ([self respondsToSelector:@selector(setEdgesForExtendedLayout:)]) {&&&&&&& [self setEdgesForExtendedLayout:UIRectEdgeNone];&&& }
八,提交app的时候会有no indentities were available for signing 提示
1.在Xcode的Organizer 中可以看到你上传项目的Indetifier
2,在Provisioning中可以建立的文件和Indetifier保持一致
3,下载你所建立的Provisioning文件,然后双击
4,再在Organizer中上传文件就可以了
5,如果在代码中作了修改,需要重新打包再上传,上传的才会是最新的代码
九,no matching provisioning profiles found
1,到Build Settings里面重新选择进入code signing
2,重新选择profiles
十. mutating method sent to immutable object'从字面上理解:可变的消息发给了不可变的对象。比如NSDictionary类型的对象调用setValue方法.应该把NSDictionary 改成NSMutableDictionary类型。十一.Local declaration of 'content' hides instance variable一般是函数里面定义的变量和class属性变量重名了。很少有和系统变量重名的情况十二.unrecognized selector sent to instance大部分情况下是因为对象被提前release了,在不希望他release的情况下,指针还在,对象已经不在了很多时候,是因为init初始化函数中,对属性赋值没有使用self.foo赋值,而是直接对foo赋值,导致属性对象没有retain(心里以为retain了),而提前释放。十三.使用ASIHTTPRequest编译不通过原因是一些类库没有加进去。把这些库加进去CFNetwork, SystemConfiguration, MobileCoreServices, and libz.dylib十四.添加在UIView中的UIButton&& 单击不起作用原因是UIbutton的frame超出了UIView的frame范围。事实上UIView并没有设置frame,设置完后( 范围一定要在UIButton之外),UIButton单击就可以了十五.当使用presentViewController和dismissPresentViewController时,如果报这个错 : while& presentation is in progress
修改方法为[mainView dismissModalViewControllerAnimated:NO];& 将参数Animated改为NO;如果报这个错while a presentation or dismiss is in progress,试试这样&if (![[mainView modalViewController] isBeingDismissed]) {&&&&&&& [mainView dismissModalViewControllerAnimated:NO];&&& }
十六.调用系统相册的时候,非常容易出现内存警告,加入绿色代码就会好点:
&&&&&&& UIImagePickerController * picker = [[UIImagePickerController alloc]init];
&&&&&&& picker.delegate =
&&&&&&& picker.allowsEditing = NO;& //是否可编辑
&&&&&&& picker.videoQuality=UIImagePickerControllerQualityTypeL
&&&&&&& //摄像头
&&&&&&& picker.sourceType = UIImagePickerControllerSourceTypeC
&&&&&&& [self presentModalViewController:picker animated:YES];
&&&&&&& [picker release];
十七.ios开发者都遇见过得错误:EXC_BAD_ACCESS 。这个和第二个比较类似。通常的调试方法就是加入NSZombieEnabled变量,加入方法自行百度。
并且开发过程中使用[[NSNotificationCenterdefaultCenter]
来发布本地消息,这个也经常会出现EXC_BAD_ACCESS错误。这个时候只需要在你的view活着viewControllers的dealloc的方法里面加入
[[NSNotificationCenterdefaultCenter]removeObserver:selfname:@"yourNotification"object:nil];就ok了
十八.遇见一个蛋疼的问题"linker command failed with exit code 1 (use -v to see invocation)" 。
翻遍了找不到原因。然后还有这样的警告duplicate symbol _OBJC_CLASS 。原来是在导入某个类的时候导入.m文件,而不是.h文件
十九:clang failed with exit code 254
检测代码中 是否 有 NSLog 打印了 返回 void 的值.
二十:Verify exit code of build task with internal identifier 'CopyPNGFile 123.png'
一:将出错的png,用PhotoShZ喎?"/kf/ware/vc/" target="_blank"
class="keylink"&vcNbY0MLXqru70ru0ziwgIMjnuftQaG90b1Nob3C08rK7v6osuMS689e6zqpKcGcgytTK1C4g16q7u8qxLMfryrnTwyA6PHN0cm9uZz605rSizqpXZWK78snosbjL+cq508O1xCYjMjY2ODQ7yr08L3N0cm9uZz4mIzI2Njg0O8q916q7u7PJPHN0cm9uZz4gUE5HLTI0PC9zdHJvbmc+1eLR+bXEzbzGrLTz0KGxyL3Pus/KyjwvcD4KPHA+Cjxicj4KPC9wPgo8cD4KPHN0cm9uZz4zOjwvc3Ryb25nPjwvcD4KPHA+CjxpbWcgc3JjPQ=="/uploadfile/421.png"
一:确定静态库中是否有自定义的类文件,如果一个也没有,就会出现这种错误,这也是为什么新建的静态库都包含一个默认的类.
_OBJC_CLASS_$_UIMainKpiXML", referenced from:
1:检测类文件是否已经指定了Project Target
2:检测类文件是否在Bulid Phases 中的 Compile
Source 是否包含了这个类文件
以上两步都检查完成以后,如果编译还报错误,请尝试彻底关闭XCode
再次编译试试.
二十二: for architecture armv7s
以下摘自: /questions//what-is-the-difference-between-arm7-and-arm7s
Yes you are right about armv7s is about the iPhone 5. Here some summary info I found on the web:
ARMv6 ISA (used by the ARM11 core in the iPhone 2G and iPhone 3G)
ARMv7 (used by modern ARM cores, iPhone 3GS, iPhone 4 and 4S)
ARMv7s (new A6 SoC for iPhone 5).
注:错误含义表示 指定的framework 不支持对 armv7s 的支持, 也就不支持搭载A6处理器的iPhone 5.
如果在编译framework或者静态库的工程中依旧编译时,可能是以下设置导致,设置为NO即可
二十三: Local declaration of "' hides instance variable
私有变量与属性变量同名所致
二十四:Instance variable '' accessed in class method
1:在静态方法不能使用到类的属性变量,否则就报上面的错误
二十五:ld: symbol(s) not found for architecture i386
1:里面意思说:"_stroyboard" 这个属性在目标类中 根本就没声明!
那就声明一下咯? 注:XCode4.5 会默认声明了,但是只是针对自定义类,系统类还没有. 所以,小心
二十六:PerformSelector may cause a leak because its selector is unknow
通过如下代码解决产生的编译器警告
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Warc-performSelector-leaks"
[self performSelector:nextView];
#pragma clang diagnostic pop
来源:(http://www.ooso.net/archives/620)
二十七:unable to open executable
1:检测同一个静态库或工程中是否有两个或以上的想同类文件存在
2:删除模拟器中的应用,删除DerivedData文件夹 重新启动XCode.
二十八: Property's synthesized getter follows Cocoa naming convention for returning 'owned' objects
不要在头文件声明变量命名是以new copy开头
参考:http://kongbei888./blog/static//
二十九:ld: file not found:
1:指向的静态库没有找到
三十: _utf8_countTrailBytes
add library libicucore.dylib
三十一:Stray "@"
in program
工程使用的编译器版本过低所致. 修改编译器版本至最新版本,如下图:
参考:/questions//stray-in-program-with-nsdictionary-definition
三十二.解决真机调试iPad
Air设备时的错误:architecture not supported的办法
1.将Build Settings 中Architectures &&& Valid Architectures的arm64删掉,只留armv7、armv7s
2.同上,将Architectures &&&Architectures改为 $(ARHS_STANDARD)armv7,armv7s
3.把Build Active Architecture Only 改为NO
4.编译即可
三十三.编译时出现:Not supported ARM architecture
解决办法:在./configure
时加入 -D__ARM_ARCH_5TEJ__
三十四.Couldn"t register xxx.xx.xx with the bootstrap server. Error: unknown error code.
This generally means that another instance of this process was already running or is hung in the debugger.
每个在xcode下用ios模拟器做开发的开发者都应该会遇到过上面所示的错误,目前找到最行之有效的解决办法是重启手机。不行了也顺便把电脑重启下。 建议以后记得stop就行了 不要正运行着就直接卸载了程序
三十五.duplicate symbol _protobuf_c buffer_simple_append in ...错误解决
&选中工程,target,切换到buildsetting标签,定位到other link flag,
输入: 去除-all_load,即可
三十六.ld: symbol dyld_stub_binding_helper not found, normally in crt1.o/dylib1.o/bundle1.o for architectur
错误:ld: symbol dyld_stub_binding_helper not found, normally in crt1.o/dylib1.o/bundle1.o for architecture i386
原因:不支持低版本的系统如3.0
解决:Deployment Target was 3.0. Changing it to 4.3 fixed it.
三十七.当一个tableViewCell被选中的时候,改变一个button的title,这个button有背景图片,改变title不成功
把该button的selected设为NO
三十八.CUICatalog: Invalid asset name supplied: , or invalid scale factor: 2.000000
这个提示的意思是说你用了这个方法
[UIImage imageNamed:name];但是这个name却是空的,所以就报了这个错了。
解决方法,在项目中搜索[UIImage&imageNamed:,然后打印看看所谓的name是否为空。找到后替换。
三十九.XCode开发遇到的&Could not inspect the application package&解决方案
出现这种情况的原因是:项目里含有 Resources 文件夹。解决方案:
1&在项目里把这个 Resources 文件夹 改为别的名字(不要在项目里改文件夹的名字,这是伪改,要进入工程文件夹再改 Resources 名字),再重新引入这个文件夹
2&按住 option 键 ,点击 Xcode 的product 菜单,选中 Clean Build Folder ,然后确定 clean 就OK了
四十.Xcode&has&encountered&an&unexpected&error&(0xC002)
Xcode has encountered an unexpected error (0xC002)
No such file or directory, at &/SourceCache/DTDeviceKit/DTDeviceKit-867/DTDeviceKit/DTDeviceKit_Utilities.m:864&
cd ~/Library/Developer/Xcode/iOS\ DeviceSupport/4.2.1\ \(8C148\)/Symbols/System/Library/Caches/com.apple.dyld/&
touch .copied_dyld_shared_cache_armv6&
touch .processed_dyld_shared_cache_armv6&
touch dyld_shared_cache_armv6
有些可能是&
touch .copied_dyld_shared_cache_armv6
touch .processed_dyld_shared_cache_armv6&
touch dyld_shared_cache_armv6
四十一.An error was encountered while running(Domain=LaunchSerivcesError, Code=0)
解决方案:重置模拟器
&四十二.Undefined symbols for architecture i386:&&"_NSFileTypeForHFSTypeCode", referenced from:&&&&&&-[FMDatabase(FMDatabaseAdditions) applicationIDString] in FMDatabaseAdditions.o&&"_NSHFSTypeCodeFromFileType", referenced from:&&&&&&-[FMDatabase(FMDatabaseAdditions) setApplicationIDString:] in FMDatabaseAdditions.old: symbol(s) not found for architecture i386clang: error: linker command failed with exit code 1 (use -v to see invocation)
解决办法:把FMDatabase文件删除了,再重新导入所有的文件
四十三.fatal error: malformed or corrupted AST file: 'Unable to load module "/Users/xxx/Library/Developer/Xcode/DerivedData/ModuleCache/XYZYIE6ZV0OP/Darwin.pcm": file not found' note: after modifying system headers, please delete the module cache at '/Users/me/Library/Developer/Xcode/DerivedData/ModuleCache/XYZYIE6ZV0OP' 1 error generated.
&解决办法:
只需要清除继承数据文件夹即可。具体操作为:进入XCode的Window,选择Organizer-&Projects,然后选择出现问题的 project ,点击delete button删除Derived data.
重新编译项目,即可。
四十四.Command /usr/bin/codesign failed with exit code 1
进入xcode 的偏好设置 -》Account如下图
点击第二张图右下角的刷新按钮,重新编译打包,就OK了
四十四.the ipa is invalid.it does not include a payload directory
需要在info-plist 文件中 添加或者修改 LSRequiresIPhoneOS value 为 YES
四十四.iOS9 beta 请求出现App Transport Security has blocked a cleartext HTTP (http://)
错误描述:
App Transport Security has blocked a cleartext HTTP (http://) resource load since it is insecure. Temporary exceptions can be configured via your&&s Info.plist file.
在iOS9&中,将原http协议改成了https协议,使用 TLS1.2 SSL加密请求数据。
解决方法:
在info.plist 加入key
&key&NSAppTransportSecurity&/key&
&key&NSAllowsArbitraryLoads&/key&
四十五.Could not find Developer Disk Image
真机系统太高,Xcode支持不到这个系统,要有这个系统版本的镜像文件 ,/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport ,会列出支持的设备,然后在网上下载对应的文件
四十六.UICollectionView 会在APP再次打开时下沉64像素
方案一:在Storyboard中取消勾选Controller的Adjust Scroll View Insets。或者 &
&self.automaticallyAdjustsScrollViewInsets = NO;
self.edgesForExtendedLayout = UIRectEdgeN
四十六.dyld: Library not loaded: @rpath/libswiftAVFoundation.dylib
Referenced from: /var/mobile/Containers/Bundle/Application/AC4B5FD7-43B3-A026C5CAE2/NewFoodiPad.app/NewFoodiPad
rm -rf "$(getconf DARWIN_USER_CACHE_DIR)/org.llvm.clang/ModuleCache"
rm -rf ~/Library/Developer/Xcode/DerivedData
rm -rf ~/Library/Caches/com.apple.dt.Xcode
四十七.swift项目 ios8系统 SVProgressHud crash在&self.hudView.motionEffects = @[];
self.hudView.motionEffects = [NSArray array];
四十八.swift项目 ios8&&dyld: Symbol not found: ___NSArray0__
dyld: Symbol not found: ___NSArray0__
Referenced from: /private/var/mobile/Containers/Bundle/Application/5C6F5D69-5D14-4C07-BEA4-F410C18C66CC/DGBao.app/DGBao
Expected in: /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /private/var/mobile/Containers/Bundle/Application/5C6F5D69-5D14-4C07-BEA4-F410C18C66CC/DGBao.app/DGBao
解决办法:
改为 optinal
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