在s最大值处,aloha和slot-aloha创业成功的概率概率多大

CDMA S_ALOHA ????? ?? ?? ?? ?? ?? ?? - ????????? - ?????? : ???? ?? - DBpia
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????????? ?28? 7A?,
5-492 (8 pages)
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This paper propose a transmission probability control scheme for guaranteeing fair packet transmissions in CDMA slotted ALOHA system. In CDMA slotted ALOHA system, the packets transmitted in the same slot act as multiple access interference, so that unsuccessful packet transmissions are caused entirely by multiple access interference. Therefore, in order to maximize the system throughput, the number of simultaneously transmitted packets should be kept at a proper level. In the proposed scheme, the base station calculates the packet transmission probability of mobile stations in the next slot according to the offered load and then broadcasts this probability to all the mobile stations. Mobile stations, which have a packet to transmit, attempt to transmit packet with the received probability. Simulation results show that the proposed scheme can offer better system throughput and average delay than the conventional scheme, and guarantee a good fairness among all mobile stations regardless of the offered load.
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Intaek Lim, ????????, Journal of information and communication convergence engineering 9(1),
Intaek Lim, ????????, Journal of information and communication convergence engineering 8(6), 4
Nor Diana Yaakob, Tanabe Hidehiko, Umeda Hiroyuki, ???????, ??????? ??????? ,
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Tae Joong Kim, Seung Chan Bang, Young Nam Han, ???????, ??????? ???? ??? 3,
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??????&????: ??? &???????: 116-81-67057& ?????????: ?2011-?????-0376?
????: 02-707-0496 &??: 02-717-4305& ????: dbpia@nurimedia.co.kr
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Copyright(C) NURIMEDIA. ALL RIGHTS RESERVED.
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slotaloha.c ( 文件浏览 )
Sample simulation program:
ALOHA protocol, with a &p-persistent&
feature added.
There are NNodes network nodes which transmit on the same channel.
Time is slotted, i.e. transmission can begin only at integer times.
If more than one station attempts transmission during a given slot,
they will &collide,& corrupting each others' messages, and they
must try again.
To avoid repeated collisions, a station which has
a frame to be transmitted will do so only with probability P.
interface hardware generates a random number between 0 and 1, and
transmits only if the number is less than P; otherwise it waits
until the next slot and repeats the process.
We say a station is ACTIVE if it h otherwise
it is IDLE.
An IDLE station will become active in any given slot
with probability NewMsgProb.
We are interested in the long-run average message delay.
approximation to &long-run& will be 10,000 time slots. */
#include &stdlib.h&
/* needed for RAND_MAX */
#define IDLE 0
#define ACTIVE 1
#define NSLOTS 10000
#define MAXNODES 100
int NNodes, /* number of nodes in the network */
State[MAXNODES], /* current node states, IDLE or ACTIVE */
Delay[MAXNODES], /* delays so far to message, if any, at each node */
NMsg, /* number of successfully transmitted messages so far */
SumD /* overall total delays accumulated so far */
float P, /* probability that an ACTIVE node will send */
NewMsgP /* probability that an IDLE node will become ACTIVE */
/* the function Rnd(Prob) simulates a random event of probability
Prob, with the return value 1 meaning the event occurred and 0
meaning that it did not occur */
int Rnd(Prob)
return((rand() & Prob * RAND_MAX));
Init(argc,argv)
55 char **
sscanf(argv[1],&%f&,&NewMsgProb);
sscanf(argv[2],&%f&,&P);
sscanf(argv[3],&%d&,&NNodes);
SumDelay = 0;
for (Node = 0; Node & NN Node++)
State[Node] = IDLE;
main(argc,argv)
71 char **
int Slot,NTry,Node,TryN
Init(argc,argv);
/* simulate the system for NSLOTS time periods */
for (Slot = 0; Slot & NSLOTS; Slot++)
/* for each node, check whether it has changed from IDLE to
ACTIVE, and if ACTIVE (from just now or beforehand) check
whether it will attempt to transmit */
for (Node = 0; Node & NN Node++)
if (State[Node] == IDLE && Rnd(NewMsgProb))
State[Node] = ACTIVE;
Delay[Node] = 0;
if (State[Node] == ACTIVE)
Delay[Node]++;
/* decide whether to transmit */
if (Rnd(P))
TryNode = N
/* a successful transmission will occur if exactly one node
attempted transmission */
if (NTry == 1)
SumDelay += Delay[TryNode];
State[TryNode] = IDLE;
if (NMsg & 0)
printf(&long-run average delay = %f\n&,SumDelay/((float) NMsg));
printf(&NMsg = 0\n&);
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