psp怎么排列ps4游戏图标排列

pspXMB界面出现两个一模一样的图标怎么解决_psp吧_百度贴吧
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pspXMB界面出现两个一模一样的图标怎么解决
我的psp游戏图标总是一对,因为我要以前是6.20党的,我自己下了一个支持界面图标ISO,后来升级6.35,刷成PROB2之后,由于系统和ISO都支持界面图标,导致一个游戏出现2个图标的尴尬局面,一个是系统的,一个是ISO的,而且ISO的那个也删不了,系统的那个删了游戏也就跟着删除了,请问应该怎么解决,让游戏界面只有一个图标
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Psp/Game里删除对应游戏图标
回复:3楼怎么删啊
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==================
pspHBSortTool v4.0
==================
This is a utility for Windows that enables you to &sort& HB items on your
PSP into a preferred display order. It is designed around Bubbletune's Game
Categories plug-in (credit where credit is due...) and allows you to move
items between categories and to add new items/categories on the fly.
It also includes category sorting and savedata backup utilities.
1. Introduction
2. License
3. Disclaimer
4. Version History
5. Known Issues
Instructions can be found in &instructions.txt&.
This has been tested, in various random combos, using:
&&o&&WinXP / Vista / Win7;
&&o&&5.00 M33-6 / 6.39 PRO-B7;
&&o&&Phat / S
&&o&&Game Categories v12 / GCLight v1.3 / GCLite v1.2.
Many thanks to Bubbletune for the superb Game Categories plug-in.
______________________________________________________________________________
1. INTRODUCTION
I was looking for an idea with which to refresh my knowledge of C# before
starting a new project.
Following the release of Bubbletune's &Game Categories& plug-in (which is
superb) I realised that existing homebrew tools didn't always recognise these
subfolders - so I built one that did.
As this was a training aid for me it does not cover everything, nor is it
always pretty, but it does everything I wanted it to do - including letting
me move items between categories, creating new categories on the fly.
I have found it useful. Maybe others will too...
This application was built using C# - and needs the .NET Framework v2 to run.
File/Folder timestamps on the source drive *ARE* updated by this application.
The details of these changes are listed in the instructions. Please do *not*
use this app if you need file/folder timestamps to remain constant.
______________________________________________________________________________
2. LICENSE:
This utility is released as freeware. You are allowed to freely distribute
this utility as long as you don't charge anything for this. If you distribute
this utility, you must include all files in the distribution package,
including this note and the disclaimer, without any modification.
______________________________________________________________________________
3. DISCLAIMER:
The software is provided &AS IS& without any warranty, either expressed
or implied, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose. The author will not
be liable for any special, incidental, consequential or indirect damages
due to loss of data or any other reason.
______________________________________________________________________________
4. HISTORY:
+ Added support for GCLight and GCL
+ Enabled multi-s
+ Added drag/drop from Explorer (to add new items on the fly);
+ Several functions now have batch options (e.g. via multi-select);
+ New tool to validate extensions
+ Rescan option (to add new drive on the fly);
+ Added autoscroll to main grid (enables drag/drop with long lists);
+ GUI tweaks (e.g. change &Target& to &Mode& and seal DDLs);
+ Other minor optimisations.
+ User requested tool to set
+ User requested tool to HexEdit the title [BETA FUNCTIONALITY];
+ New option
+ Improve &skip warnings& function to reduce numb
+ GUI tweaks (e.g. improve progress bars);
+ New options screen (groups existing options in one place);
+ Several p
+ Other minor optimisations.
+ Complete New Tool for SaveData (BackUp/Restore etc);
+ Tweak GUI (some people didn't understand &Target Content Browser&);
+ IniFile path override for users who want to run from &Program Files&;
+ Minor optimisations.
+ Minor optimisations.
+ Better handling for read-
+ New tool to remove read-
+ Additional handling code for old-style xxx + xxx% HB
+ Minor optimisations.
+ Minor optimisations.
+ Minor bugfix.
+ Finished adding support for CSO files (icons/titles etc);
+ Added &view detailed file info& as R/Click and DoubleC
+ Added handling code for old-style xxx + xxx% HB
+ Added some visual cues for loading/
+ Improved item identifiers to handle multiple
+ Optimised some data reading code to help improve startup/
+ Handled yet more odd exceptions (usually related to dodgy image data).
+ Upgraded background DevE
+ Added icon and title to on-screen information (not for CSOs);
+ Added lots of error han
+ Added rollback option when file/folder lock encountered.
+ Added new tool to &clean up& empty category folders.
+ Added support for CSO files.
+ Tweak UI and IniFile stuff.
+ Include drag a
+ Addition of Category Tool (R/Click item on main grid);
+ Addition of &Move Between Categories& and file renaming options.
+ Initial Release.
______________________________________________________________________________
5. KNOWN ISSUES:
(a) System.IO.IOException: The process cannot access the file 'xxxxx' because
& & it is being used by another process.
These can (sometimes) appear for the following reasons:
(i) Windows creates a file/folder lock, such as by opening a folder in
explorer or a file in another app. This cannot be overridden but is now
&handled&, and a rollback option included. In later versions of Windows (such
as Windows 7) it may even be necessary to shut down Explorer window(s) which
are keeping a hold on a file opened earlier for some reason.
(ii) Corrupt data can cause file locks following a failure when searching for
embedded data. Again, this is Microsoft trying to micro-manage file access so
nothing can easily be done to override. It is left to the user to ensure only
proper files are being used...
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帮你顶起来哦
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帮顶了。。谢谢分享
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很需要这个 感谢
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&电玩巴士论坛会员原创教程,转载请注明出处及作者
&& 第一次写教程,如果不好的话请别砸臭鸡蛋哦~~~~
&&& 大家看到那么多有趣的图标务必都非常心动了吧??其实你也可以做得到~~
&&& 首先,你需要准备几个制作工具1.fireworks& 网页三剑客之一,下载地方好多,百度上搜就有了,这里就不放了(原谅)2.GoldWave (绿色版) 下载地址
3.ATRAC 3 Codec 下载地址 4.PBP Unpacker&& 下载地址(如果连接不了的话请用下载工具来下,如迅雷。以上连接以更新,全部测试通过)基本上有了上面这几个工具你就可以做出自己喜欢的带有音乐的图标和图标背景了
&&& 其实也不是难事,只是把原来程序的图标文件EBOOT.PBP(一般都在X:\PSP\GAME\带%的文件夹里,但要注意的是这个文件是放在带有%的文件夹里的,比如说runumd的EBOOT.PBP文件就放在runumd%文件夹里, JPG ViewerEBOOT.PBP文件就放在jpgviewer%里,其他软件也大同小异)。
&&& 用PBP Unpacker解压缩出来,一般解压缩出来后都会有&&&&&&&&&&&&&&&&&&&& ICON0.PNG(图标文件)&&&&&&&&&&&&&&&&&&&& PARAM.SFO(资料文件)这个不用管&&&&&&&&&&&&&&&&&&&& PIC1.PNG&& (背景文件)有些程序可能没有这个文件,但是可以自己新建一个,方法后面有讲。&&&&&&&&&&&&&&&&&&&& 或者其他文件,如DATE.PSP
&&& 我们要下手的文件只有ICON0.PNG和PIC1.PNG。下面我以rumumd引导程序为例来解说:
PBP Unpacker篇
&&& 安装完PBP Unpacker后,打开程序,如图
&&& 接下来我们需要用到fireworks来制作图标,打开fireworks,新建一个文件,具体参数如图
设定好后就可以开始制作了,至于做成什么样子,那就要看你们自己了,做完后把它保存。文件名为ICON0接下来就是做图标后面的背景了,同样在fireworks里,打开一张大小为480X272的图片,至于用什么图片那就要看个人喜欢了,想自己加点东西进去也可以,自己满意后,就把它另存为PNG格式,文件名为PIC1好了,所有东西都准备好了,然后把刚做好的两张图放到刚才放释放文件的文件夹里,直接覆盖原文件。然后再打开PBP Unpacker&&如图
所有需要的文件导入完了后,点SAVE保存。选择好保存地方后就会生成一个EBOOT.PBP文件了,然后就把这个文件拷贝到X:\PSP\GAME\runumd%里覆盖原文件就可以了搞定了,然后拿到街上去炫耀一圈~~肯定别人羡慕死了~~呵呵如果你觉得做完以上的东西就满足了,那就不必要往下看了,呵呵。因为下面是讲如何在图标中添加音乐。而且这个真的十分COOL~!!!!(个人认为)接下来解压下载的ATRAC 3 Codec音效插件,右键点击atrac3.inf文件,选择安装,然后会弹出硬件安装对话框,选择仍然继续,安装完后,再按装atrac3.exe。装完ATRAC 3 Codec后,解压缩GoldWave,无须安装,接下来你需要准备好音乐文件,这个软件支持的文件格式比较多,包括MP3,WMA等,但是不支持MIDI注意:转换出来的文件不能大于500K。就是说一首音乐最长只能55秒打开GoldWave,选择打开文件,如图
注意,要把音乐裁剪到55秒以内,以保证输出文件小于500K可以在音乐当中添加特效,使用方法就不具体讲了,大家自己摸索或到网上找吧。一切做完后就要保存了,如图&&选择另存为(参数如图)
保存完后,要看看大小是否小于500K,确定小于500K后,把文件的后缀名改为AT3然后再打开PBP Unpacker&&(制作方法前面有)新建-----导入对应文件-----(音乐文件放哪前面有提示)----生成EBOOT.PBP文件,然后把它覆盖到X:\PSP\GAME\runumd%里,就可以开机看效果了。(再次提醒要放到带%的文件夹里)想真正享受DIY的乐趣那有点难度哦,因为最重要的是你要会用fireworks.来做好看的图标和背景,不会也不要紧,到时后我会陆续更新我制作的图标及背景供大家自己制作的图标和背景及音乐文件,供大家选择下载`~!!!!终于写完啦~~~~好累~~~~~~~~~~~~以后将会继续更新,如做动画(应该不太有可能作到),本人正在研究当中~~~难~~~~想看做出的效果请到此帖~~~
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